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Hi everyone, sorry for the super basic question, i'm very new to twine R/twinegames is a subreddit dedicated to discussion of the game creation tool twine. For my story, i want to disable the back button, and googled that i could simply copy/paste config.history.controls = false
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Into my story's javascript, however, when i go to test project from here, i'm met with the message It would spoil the game in my case. I don't want readers to be able to just go back and fix their mistake that easily
However, i cannot for the life of me figure out how to disable that annoying little back button.
You can enable it in twine 1.4 by writing undo If you want to remove the browser's back button functionality in sugarcane, to prevent the player from rewinding or undoing moves, here is some script code that can do that. It’s an old idea for a horror game so it needs a lot of adaptation for narrative style but the main problem for me is, is there any way to prevent players from using the ‘back/return’ option from the menu? Hello everyone, as far as i understood sugarcube should include back and forward buttons by default
And you can disable them with… Can i disable the undo effect and turn the back arrow into an go back function instead, much like what the back and forward keys did in twine 1.0? However, the problem is, it only allows me to return to the exact previous passage, which is already working well with just the inventory menu, but once i click on the item to inspect or equip/unequip them, which essentially leads to a new passage, the back button will no longer work as intended, and instead of allowing me to return to where. Hi all, i'm about to finish my first story