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I play fury warrior and i was watching critcake run mythic zskarn and in the comments i saw someone mention spell queue window With a 200ms queue, that's 5x/sec which is massively higher and. He said the general recommendation was to take your approximate ms and add 100
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I generally hold 45 world ms but it does vary depending on groups i join Most people still mess this up constantly, but it's not that hard if you focus on it Sometimes it goes up to 80 and even 115 if i join a oce group
I decided to set it to 200 instead of the default.
Hey folks, i’ve been doing some research into how i can reduce input lag when playing tbc classic and i’ve run into a few curiosities Primarily, i encountered the cvar spellqueuewindow which is by default set to 400 Those posts state that changing this variable. Changing the spell queue increases your changes of flooding the input queue and getting yourself disconnected for spam
The queue is processed server side and has no bearing on how the commands are going to be executed Hey guys, i saw some rank 1 people messing around with the “spell queue window.” i changed mine around a bit and put it around 200 Do you guys change yours based on internet speed Or just run the default setting?
The generic tldr rule is to set your queue to either
Roughly twice your average wow ms/ping Or, what is my personal preference Set queue to 100ms+your average ms/ping. Spell queue, if you’d set it as same as your ping, you’re essentially telling the game you have no delay (therefor no need for queue), theoretically it will cast whatever you press the moment you press the button, it will ignore any previous commands since you have virtually no lag
It is useful if you play a fast paced class where you react to procs, thus you don’t want to queue a spell. This is the window where a spell can be queued before it actually happens With a 400ms queue, you have to spam your key >=2.5x/sec (or time a single keystroke with ~0.35s accuracy each time) to keep a rejuv in the queue for when your gcd ends